What is AccessArt? AccessArt is a charity committed to furthering the advancement of education in the visual arts. AccessArt has led the way in employing new and creative approaches to teaching and learning particularly for those who learn best visually, spatially and kinaesthetically. AccessArt designs and delivers creative projects in the community and in schools, working with learners of all ages. This learning and teaching is then developed and shared via the AccessArt web site, which is a richly textured, dynamic and inspirational resource bank aimed at pupils, students and life-long-learners, as well as teachers, gallery educators and artists. Visit our online workshops to explore sculpture, drawing, photography, installation art, colour and the “Immersive Learning Space” which celebrates teenage creativity. Search the AccessArt shop to purchase recommended books via Amazon.com and download pdf’s which enable an exploration of materials, techniques and ideas. Who makes AccessArt tick? AccessArt’s fluid and inspirational team, led by Paula Briggs and Sheila Ceccarelli, both graduates of the Royal College of Art, consists of creative professionals and practitioners, educators, designers and crucially the learners themselves. We work in partnership with a number of institutions and organisations, ranging from schools, museums, galleries, to umbrella and advocacy groups. In 2004 AccessArt became a UK registered charity and public limited company. AccessArt is now a leading provider of online visual arts learning resources with an international reputation for creating highly innovative resources. Our work has been recognized through funding from NESTA (the National Endowment for Science, Technology and the Arts), the Department for Education and Skills, The Arts Council of England, and the National Lottery, as well as many smaller public and private bodies. We have acted as consultants to the DfES Arts and Design Subject Specialism Consultation, and chosen as one of ten cultural institutions from across Europe to be studied in-depth as part of a study of good practice ordered by the European Commission, and the Directorate-General for Culture and Education and E-Learning Initiative.
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